Unity Asset Store

USM - Universal Sound Manager

A Unity audio workflow tool that simplifies playback, editor setup, multi-track timeline composition, and reusable sound control for developers.

Overview

A production tool built to make Unity audio faster and cleaner.

USM reduces repetitive audio code with simple playback calls, visual editor controls, timeline-style composition, and reusable configuration patterns. It is built for developers who want fast setup without losing control.

This project shows editor tooling, API design, documentation mindset, and a product-quality Unity Asset Store workflow.

Media

Editor and audio workflow captures.

Workflow

Register sounds, organize audio, trigger playback, layer tracks, and adjust behavior in editor tools.

Technical Work

Unity editor scripting, API design, serialized data, audio playback systems, documentation, and packaging.

Hiring Signal

Shows tool-building ability beyond games, with attention to developer experience.